Aleksandre Lortkipanidze
Сoncept designer, 3d modeller
Tbilisi, Georgia
Summary
Freelance concept designer and hard surface modeler.
Expertise in vehicle, prop, weapon, architectural design and modelling.
Skills
Concept ArtConcept DesignEnvironment Design3D AnimationCharacter ModelingDigital SculptingHard Surface ModelingWeapon ModelingVehicle ModelingPBR TexturingWeapon DesignVehicle Design
Software proficiency

3ds Max

Blender

Photoshop

Substance 3D Painter

Substance 3D Designer

Marmoset Toolbag

Unreal Engine

ZBrush

Unity

Marvelous Designer

Quixel Suite
Productions
Video Game
Wasteland 3
Year
2020
Role
Modeller
Company
Motion Logics
Video Game
Spiderman
Year
2018
Role
3d modeller - Freelance
Company
Insomniac Games
Video Game
Moons of Madness
Year
2019
Role
Concept Artist
Company
Rock Pocket Games
TV Production
Love, Death, and Robots
Year
2019
Role
Concept Artist
Company
Unit Image
Experience
Art Lead at Stutter Fox Studios
Concept designer at Pixonic
October 2021 - February 2023
Worked on War Robots: Frontiers. Responsibilities included architechtural and environmental design, concept art and implementation of tileset assets.
Hard surface modeller at Fox3D
May 2021 - September 2021
Created realistic firearm and military vehicle models for an unannounced project.
Concept designer at Fox3D
September 2020 - April 2021
Worked with a small team to create hard surface concept art for an unannounced project.
Concept artist at Archetype Entertainment
September 2019 - June 2020
Worked on concept art and vehicle design for Exodus.
Concept designer at IllFonic
August 2019 - September 2019
Short-term contract to develop building/military installation concept art for Predator: Hunting Grounds
3d modeller at Motion Logic Studios
Contracted by Motion Logic Studios to create several assets for InXile Entertainment's Wasteland based on the pre-existing concept models.
Concept designer at First Legion USA LTd
February 2019 - June 2019
Designed a modular tabletop tileset with a sci-fi theme.
3d modeller at Pseudomonas Studious
October 2018 - January 2019
3d modeller - Freelance at Brain Stone
September 2017 - October 2018
Modeled and textured vehicle assets.
3d Concept Artist - Freelance at Unit Image
July 2017 - September 2017
Concept art for Love Death and Robots Ep 7. lookdev.
3D Artist/Generalist - Freelance at Rock Pocket Games
November 2016 - July 2017
Responsible for environment and prop concept art, as well as in-game environment art.
3D Artist - Freelance at My.com
September 2016 - November 2016
Responsible for high-poly environment assets as well as assisting with establishing an asset pipeline for a prototype FPS project.
Environment concept designer - Freelance at Boss Key Productions
March 2016 - September 2016
Created environment and prop concept art for Lawbreakers.
Designed a wide range of assets, including large-scale architectural elements.
3D Artist - Freelance at Room8
January 2016 - February 2016
Created low-poly models for Independence Day: Extinction
3D Artist - Freelance at Irrational Games
September 2015 - October 2015
Modelled and textured props for action setpieces and cutscenes in Spider Man: 2018;
3d modeller/Animatior - Freelance at VoidAlpha
Followup contract for Void Alpha. As before, I was responsible for modelling, rigging and animating vehicles.
3d modeller - Freelance at RJ Games
February 2015 - April 2015
3d modelling, rendering. Provided a high quality asset intended for use as a blueprint for further development.
3d modeller/Animatior - Freelance at VoidAlpha
August 2014 - December 2015
Modeled, rigged and animated vehicles for a tactical strategy game.
3d modeller/Animatior - Freelance at Mail.ru/Allods Team
Modelled, textured and animated large-scale vehicle asset for a prototype project.