Personal Project. Made with Blender, HardOps, and DecalMachine.
Played a lot of Barotrauma(https://store.steampowered.com/app/602960/Barotrauma/) recently, enough to get me interested in the submarine editor. It worked well enough, but I wanted more, and so I began looking into modding pipeline. Turns out, not only Barotrauma is moddable, the assets pipeline is also as simple as it can get, 0 time between design and implementation. One thing led to another and here we are:
https://steamcommunity.com/sharedfiles/filedetails/?id=2161488150